This summer I was introduced to Quizizz, and I fell in love. Quizizz has all the gamification power of Kahoot. On top of all that technological goodness, teachers can create their own meme set to let students celebrate their success or find some humor in their mistakes. Quizizz has really awesome data features - full reports of student answers, class accuracy ratings, and questions can be sorted by the percentage of students who answered correctly. Quizizz also connects with Google Classroom.
Needless to say I was really excited to try Quizizz in my classroom. For my first foray, I picked out a pre-made quiz that fit the subject matter we had been studying. I did my whole set-up about how we would be playing a quiz game like Kahoot. Students worked with a partner, and the answers started rolling in. I kept watching the leader-board during second hour, and we never seemed to top 60%. Holy cow! Either I had really not taught the material well or students were just clicking answers or some combination of the two. During 4th and 7th hours, I was more conscious about telling students to take their time and to use their resources. The scores during these classes were a little better, but we still weren't passing. I thought that students were totally ready, but using Quizizz opened my eyes. Using Quizizz as formative assessment helped me pinpoint the topics I needed to reteach. I am interested to see how students perform on the same quiz now that we've done some more work with the subject.
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AuthorI'm just a math teacher, trying to figure it out. Archives
December 2019
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